I am a London-based Artist, Creative Technologist, and Physical Interaction Designer grounded in the belief that technology is a medium for rich storytelling and the enhancement of authentic craft. Exploring the intersection of narrative and engineering, I build interactive hardware, design bespoke art and create tactile experiences that invite curiosity and wonder.
Through my practice, I aim to craft solutions that are as mechanically robust as they are artistically compelling. My work spans commercial prototyping, functional art, and creative engineering, with collaborations including Formlabs, Arduino, and The National Archives, as well as time spent on the Interaction Architecture team at Apple.
Whether I am developing custom electronics for a brand, translating an evening's event into a desktop sculpture, or inspiring new makers through open-source hardware, my goal is to fuse complex technology with meaningful creative expression..
I am a London-based Artist, Creative Technologist, and Physical Interaction Designer grounded in the belief that technology is a medium for rich storytelling and the enhancement of authentic craft. Exploring the intersection of narrative and engineering, I build interactive hardware, design bespoke art and create tactile experiences that invite curiosity and wonder.
Through my practice, I aim to craft solutions that are as mechanically robust as they are artistically compelling. My work spans commercial prototyping, functional art, and creative engineering, with collaborations including Formlabs, Arduino, and The National Archives, as well as time spent on the Interaction Architecture team at Apple.
Whether I am developing custom electronics for a brand, translating an evening's event into a desktop sculpture, or inspiring new makers through open-source hardware, my goal is to fuse complex technology with meaningful creative expression..
I am a London-based Artist, Creative Technologist, and Physical Interaction Designer grounded in the belief that technology is a medium for rich storytelling and the enhancement of authentic craft. Exploring the intersection of narrative and engineering, I build interactive hardware, design bespoke art and create tactile experiences that invite curiosity and wonder.
Through my practice, I aim to craft solutions that are as mechanically robust as they are artistically compelling. My work spans commercial prototyping, functional art, and creative engineering, with collaborations including Formlabs, Arduino, and The National Archives, as well as time spent on the Interaction Architecture team at Apple.
Whether I am developing custom electronics for a brand, translating an evening's event into a desktop sculpture, or inspiring new makers through open-source hardware, my goal is to fuse complex technology with meaningful creative expression..